Pokelit / Moves
Pokelit move evolutions
Every move reaches level 5 after four upgrade cards. For a move that evolves, take the upgrade card it asks for once in that run, and a golden evolution card comes up first at your next level-up; boost moves never evolve.
Find a move or a partner
Skip the table: upgrade cards, levels and bonds
| Move | Type | Kind | Evolves into | Card needed | What evolving adds | Partners |
|---|---|---|---|---|---|---|
| Absorb | grass | Aura | Max Absorb | Vigor | ×1.8 damage and 35% more radius | 43 partners
|
| Accelerock | rock | Dash | Max Accelerock | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Acid | poison | Cone | Max Acid | Reflexes | ×1.7 damage, +4 shots and +1 pierce | |
| Acid Armor | poison | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Acid Spray | poison | Cone | Max Acid Spray | Reflexes | ×1.7 damage, +4 shots and +1 pierce | |
| Acrobatics | Melee | Max Acrobatics | Power | ×1.9 damage, more range and hits in 360° | 1 partner | |
| Aerial Ace | Dash | Acrobatics | Sprint | ×1.9 damage, more distance and less cooldown | ||
| Agility | psychic | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Air Slash | Boomerang | Max Air Slash | Power | ×1.8 damage, +1 boomerang and more range | ||
| Alluring Voice | fairy | Nova | Max Alluring Voice | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | 1 partner |
| Amnesia | psychic | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Ancient Power | rock | Projectile | Max Ancient Power | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Apple Acid | grass | Projectile | Max Apple Acid | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Aqua Cutter | water | Projectile | Max Aqua Cutter | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Aqua Jet | water | Dash | Max Aqua Jet | Sprint | ×1.9 damage, more distance and less cooldown | |
| Aqua Ring | water | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Aqua Tail | water | Melee | Max Aqua Tail | Power | ×1.9 damage, more range and hits in 360° | |
| Arm Thrust | fighting | Melee | Max Arm Thrust | Power | ×1.9 damage, more range and hits in 360° | |
| Armor Cannon | fire | Beam | Max Armor Cannon | Power | ×1.8 damage, a 50% wider and longer beam | 1 partner |
| Assurance | dark | Melee | Max Assurance | Power | ×1.9 damage, more range and hits in 360° | |
| Astonish | ghost | Melee | Max Astonish | Power | ×1.9 damage, more range and hits in 360° | |
| Aura Sphere | fighting | Projectile | Focus Blast | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Aura Wheel | electric | Projectile | Max Aura Wheel | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Aurora Beam | ice | Beam | Max Aurora Beam | Power | ×1.8 damage, a 50% wider and longer beam | |
| Autotomize | steel | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Avalanche | ice | Meteor | Max Avalanche | Power | ×1.7 damage, +2 meteors and more radius | 1 partner |
| Axe Kick | fighting | Melee | Max Axe Kick | Power | ×1.9 damage, more range and hits in 360° | |
| Baby-Doll Eyes | fairy | Debuff | Max Baby-Doll Eyes | Magnet | +4 targets and -30% cooldown | |
| Baneful Bunker | poison | Guard | Max Baneful Bunker | Armor | +30% duration and -15% cooldown | 1 partner |
| Barb Barrage | poison | Projectile | Max Barb Barrage | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Barrier | psychic | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Beak Blast | Projectile | Max Beak Blast | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner | |
| Beat Up | dark | Projectile | Max Beat Up | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Bind | normal | Melee | Max Bind | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Bite | dark | Melee | Crunch | Power | ×1.9 damage, more range and hits in 360° | |
| Blast Burn | fire | Projectile | Max Blast Burn | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Blizzard | ice | Cone | Max Blizzard | Reflexes | ×1.7 damage, +4 shots and +1 pierce | |
| Blue Flare | fire | Projectile | Max Blue Flare | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Body Slam | normal | Melee | Giga Impact | Power | ×1.9 damage, more range and hits in 360° | |
| Bolt Beak | electric | Melee | Max Bolt Beak | Power | ×1.9 damage, more range and hits in 360° | |
| Bolt Strike | electric | Meteor | Max Bolt Strike | Power | ×1.7 damage, +2 meteors and more radius | 1 partner |
| Bone Club | ground | Melee | Max Bone Club | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Bonemerang | ground | Boomerang | Bone Rush | Power | ×1.8 damage, +1 boomerang and more range | Base pool only |
| Boomburst | normal | Nova | Max Boomburst | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| Bounce | Dash | Max Bounce | Sprint | ×1.9 damage, more distance and less cooldown | ||
| Branch Poke | grass | Melee | Max Branch Poke | Power | ×1.9 damage, more range and hits in 360° | |
| Brave Bird | Dash | Max Brave Bird | Sprint | ×1.9 damage, more distance and less cooldown | ||
| Breaking Swipe | dragon | Melee | Max Breaking Swipe | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Brine | water | Projectile | Max Brine | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Bubble | water | Cone | Surf | Sprint | ×1.7 damage, +4 shots and +1 pierce | |
| Bubble Beam | water | Beam | Aqua Tail | Power | ×1.8 damage, a 50% wider and longer beam | 5 partners |
| Bug Bite | bug | Melee | X-Scissor | Power | ×1.9 damage, more range and hits in 360° | 44 partners
|
| Bug Buzz | bug | Aura | Swarm | Synthesis | ×1.8 damage and 35% more radius | 37 partners |
| Bulk Up | fighting | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 3 partners |
| Bulldoze | ground | Aura | Earthquake | Power | ×1.8 damage and 35% more radius | |
| Bullet Punch | steel | Melee | Max Bullet Punch | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Bullet Seed | grass | Projectile | Max Bullet Seed | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Burn Up | fire | Projectile | Max Burn Up | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 4 partners |
| Calm Mind | psychic | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Captivate | normal | Debuff | Max Captivate | Magnet | +4 targets and -30% cooldown | 1 partner |
| Charge | electric | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Charge Beam | electric | Beam | Max Charge Beam | Power | ×1.8 damage, a 50% wider and longer beam | |
| Charm | fairy | Debuff | Max Charm | Magnet | +4 targets and -30% cooldown | |
| Chatter | Nova | Max Chatter | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | 1 partner | |
| Chip Away | normal | Melee | Max Chip Away | Power | ×1.9 damage, more range and hits in 360° | |
| Circle Throw | fighting | Melee | Max Circle Throw | Power | ×1.9 damage, more range and hits in 360° | 3 partners |
| Clamp | water | Melee | Max Clamp | Power | ×1.9 damage, more range and hits in 360° | |
| Clear Smog | poison | Projectile | Max Clear Smog | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 3 partners |
| Close Combat | fighting | Melee | Max Close Combat | Power | ×1.9 damage, more range and hits in 360° | 39 partners
|
| Coil | poison | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 3 partners |
| Collision Course | fighting | Dash | Max Collision Course | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Comet Punch | normal | Melee | Max Comet Punch | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Confuse Ray | ghost | Debuff | Max Confuse Ray | Magnet | +4 targets and -30% cooldown | |
| Confusion | psychic | Projectile | Psyshock | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 45 partners
|
| Cosmic Power | psychic | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Cotton Guard | grass | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Cotton Spore | grass | Cloud | Max Cotton Spore | Reflexes | +2 clouds, bigger and longer-lasting | |
| Covet | normal | Melee | Max Covet | Power | ×1.9 damage, more range and hits in 360° | |
| Crabhammer | water | Melee | Max Crabhammer | Power | ×1.9 damage, more range and hits in 360° | |
| Cross Chop | fighting | Melee | Max Cross Chop | Power | ×1.9 damage, more range and hits in 360° | 5 partners |
| Cross Poison | poison | Melee | Max Cross Poison | Power | ×1.9 damage, more range and hits in 360° | 5 partners |
| Crunch | dark | Melee | Max Crunch | Power | ×1.9 damage, more range and hits in 360° | |
| Crush Claw | normal | Dash | Max Crush Claw | Sprint | ×1.9 damage, more distance and less cooldown | |
| Crush Grip | normal | Dash | Max Crush Grip | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Dark Pulse | dark | Nova | Snarl | Sprint | +6 projectiles, ×1.6 damage and +1 pierce | |
| Darkest Lariat | dark | Melee | Max Darkest Lariat | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Dazzling Gleam | fairy | Aura | Misty Terrain | Synthesis | ×1.8 damage and 35% more radius | |
| Defense Curl | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Detect | fighting | Guard | Max Detect | Armor | +30% duration and -15% cooldown | |
| Diamond Storm | rock | Meteor | Max Diamond Storm | Power | ×1.7 damage, +2 meteors and more radius | 1 partner |
| Dig | ground | Dash | Max Dig | Sprint | ×1.9 damage, more distance and less cooldown | |
| Disarming Voice | fairy | Nova | Max Disarming Voice | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| Discharge | electric | Aura | Electric Terrain | Armor | ×1.8 damage and 35% more radius | |
| Dive | water | Dash | Max Dive | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Dizzy Punch | normal | Melee | Max Dizzy Punch | Power | ×1.9 damage, more range and hits in 360° | 2 partners |
| Doom Desire | steel | Meteor | Max Doom Desire | Power | ×1.7 damage, +2 meteors and more radius | 1 partner |
| Double Iron Bash | steel | Melee | Max Double Iron Bash | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Double Kick | fighting | Melee | Max Double Kick | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Double Shock | electric | Melee | Max Double Shock | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Double Slap | normal | Melee | Max Double Slap | Power | ×1.9 damage, more range and hits in 360° | 3 partners |
| Double-Edge | normal | Dash | Max Double-Edge | Sprint | ×1.9 damage, more distance and less cooldown | 113 partners
|
| Draco Meteor | dragon | Meteor | Max Draco Meteor | Power | ×1.7 damage, +2 meteors and more radius | |
| Dragon Ascent | Melee | Max Dragon Ascent | Power | ×1.9 damage, more range and hits in 360° | 1 partner | |
| Dragon Breath | dragon | Projectile | Max Dragon Breath | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Dragon Claw | dragon | Melee | Max Dragon Claw | Power | ×1.9 damage, more range and hits in 360° | |
| Dragon Dance | dragon | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Dragon Darts | dragon | Projectile | Max Dragon Darts | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Dragon Energy | dragon | Cone | Max Dragon Energy | Reflexes | ×1.7 damage, +4 shots and +1 pierce | 1 partner |
| Dragon Hammer | dragon | Melee | Max Dragon Hammer | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Dragon Pulse | dragon | Beam | Max Dragon Pulse | Power | ×1.8 damage, a 50% wider and longer beam | |
| Dragon Rage | dragon | Beam | Draco Meteor | Power | ×1.8 damage, a 50% wider and longer beam | |
| Dragon Rush | dragon | Dash | Max Dragon Rush | Sprint | ×1.9 damage, more distance and less cooldown | |
| Dragon Tail | dragon | Melee | Max Dragon Tail | Power | ×1.9 damage, more range and hits in 360° | |
| Draining Kiss | fairy | Melee | Max Draining Kiss | Power | ×1.9 damage, more range and hits in 360° | |
| Drill Peck | Melee | Max Drill Peck | Power | ×1.9 damage, more range and hits in 360° | ||
| Drum Beating | grass | Projectile | Max Drum Beating | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Dual Chop | dragon | Melee | Max Dual Chop | Power | ×1.9 damage, more range and hits in 360° | |
| Dynamic Punch | fighting | Melee | Max Dynamic Punch | Power | ×1.9 damage, more range and hits in 360° | |
| Earth Power | ground | Aura | Max Earth Power | Vigor | ×1.8 damage and 35% more radius | |
| Earthquake | ground | Aura | Max Earthquake | Vigor | ×1.8 damage and 35% more radius | |
| Echoed Voice | normal | Nova | Max Echoed Voice | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| Eerie Impulse | electric | Debuff | Max Eerie Impulse | Magnet | +4 targets and -30% cooldown | |
| Egg Bomb | normal | Projectile | Max Egg Bomb | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Electric Terrain | electric | Terrain | Max Electric Terrain | Synthesis | +40% radius and +50% duration | |
| Electro Ball | electric | Projectile | Max Electro Ball | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 2 partners |
| Electro Shot | electric | Chain | Max Electro Shot | Magnet | ×1.7 damage and +3 jumps | 1 partner |
| Electroweb | electric | Cone | Max Electroweb | Reflexes | ×1.7 damage, +4 shots and +1 pierce | |
| Ember | fire | Projectile | Fire Blast | Power | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 54 partners
|
| Endeavor | normal | Melee | Max Endeavor | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Endure | normal | Guard | Max Endure | Armor | +30% duration and -15% cooldown | |
| Energy Ball | grass | Projectile | Max Energy Ball | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Eruption | fire | Meteor | Max Eruption | Power | ×1.7 damage, +2 meteors and more radius | |
| Eternabeam | dragon | Beam | Max Eternabeam | Power | ×1.8 damage, a 50% wider and longer beam | 1 partner |
| Extrasensory | psychic | Projectile | Max Extrasensory | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Extreme Speed | normal | Dash | Max Extreme Speed | Sprint | ×1.9 damage, more distance and less cooldown | |
| Fairy Wind | fairy | Cone | Moonblast | Power | ×1.7 damage, +4 shots and +1 pierce | |
| Fake Out | normal | Dash | Max Fake Out | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Fake Tears | dark | Debuff | Max Fake Tears | Magnet | +4 targets and -30% cooldown | 1 partner |
| False Surrender | dark | Melee | Max False Surrender | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Feather Dance | Debuff | Max Feather Dance | Magnet | +4 targets and -30% cooldown | ||
| Feint | normal | Projectile | Max Feint | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 2 partners |
| Feint Attack | dark | Melee | Max Feint Attack | Power | ×1.9 damage, more range and hits in 360° | |
| Fell Stinger | bug | Projectile | Max Fell Stinger | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Fickle Beam | dragon | Beam | Max Fickle Beam | Power | ×1.8 damage, a 50% wider and longer beam | 1 partner |
| Fire Blast | fire | Projectile | Max Fire Blast | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Fire Punch | fire | Melee | Max Fire Punch | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Fire Spin | fire | Orbit | Sacred Fire | Synthesis | +2 orbs, ×1.7 damage and more radius | |
| First Impression | bug | Dash | Max First Impression | Sprint | ×1.9 damage, more distance and less cooldown | |
| Fishious Rend | water | Melee | Max Fishious Rend | Power | ×1.9 damage, more range and hits in 360° | |
| Flail | normal | Melee | Max Flail | Power | ×1.9 damage, more range and hits in 360° | 5 partners |
| Flame Burst | fire | Projectile | Max Flame Burst | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Flame Charge | fire | Dash | Max Flame Charge | Sprint | ×1.9 damage, more distance and less cooldown | 3 partners |
| Flame Wheel | fire | Trail | Flare Blitz | Sprint | ×1.8 damage, bigger and longer-lasting pools | |
| Flamethrower | fire | Beam | Overheat | Reflexes | ×1.8 damage, a 50% wider and longer beam | |
| Flare Blitz | fire | Dash | Max Flare Blitz | Sprint | ×1.9 damage, more distance and less cooldown | |
| Flash Cannon | steel | Beam | Steel Beam | Armor | ×1.8 damage, a 50% wider and longer beam | |
| Flatter | dark | Debuff | Max Flatter | Magnet | +4 targets and -30% cooldown | |
| Fleur Cannon | fairy | Beam | Max Fleur Cannon | Power | ×1.8 damage, a 50% wider and longer beam | 1 partner |
| Flip Turn | water | Dash | Max Flip Turn | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Flower Trick | grass | Projectile | Max Flower Trick | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Fly | Dash | Max Fly | Sprint | ×1.9 damage, more distance and less cooldown | ||
| Force Palm | fighting | Melee | Max Force Palm | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Foul Play | dark | Melee | Max Foul Play | Power | ×1.9 damage, more range and hits in 360° | |
| Freeze-Dry | ice | Projectile | Max Freeze-Dry | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Fury Attack | normal | Melee | Max Fury Attack | Power | ×1.9 damage, more range and hits in 360° | |
| Fury Cutter | bug | Melee | Max Fury Cutter | Power | ×1.9 damage, more range and hits in 360° | |
| Fury Swipes | normal | Melee | Max Fury Swipes | Power | ×1.9 damage, more range and hits in 360° | |
| Fusion Bolt | electric | Projectile | Max Fusion Bolt | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Future Sight | psychic | Meteor | Max Future Sight | Power | ×1.7 damage, +2 meteors and more radius | 53 partners
|
| Gear Grind | steel | Melee | Max Gear Grind | Power | ×1.9 damage, more range and hits in 360° | |
| Gear Up | steel | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Giga Drain | grass | Aura | Frenzy Plant | Vigor | ×1.8 damage and 35% more radius | |
| Giga Impact | normal | Dash | Max Giga Impact | Sprint | ×1.9 damage, more distance and less cooldown | |
| Gigaton Hammer | steel | Projectile | Max Gigaton Hammer | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Glaive Rush | dragon | Dash | Max Glaive Rush | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Glare | normal | Debuff | Max Glare | Magnet | +4 targets and -30% cooldown | 4 partners |
| Grass Knot | grass | Melee | Max Grass Knot | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Grass Whistle | grass | Debuff | Max Grass Whistle | Magnet | +4 targets and -30% cooldown | 1 partner |
| Grassy Glide | grass | Melee | Max Grassy Glide | Power | ×1.9 damage, more range and hits in 360° | |
| Grav Apple | grass | Projectile | Max Grav Apple | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Growl | normal | Debuff | Max Growl | Magnet | +4 targets and -30% cooldown | |
| Growth | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Gunk Shot | poison | Projectile | Max Gunk Shot | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Gust | Cone | Hurricane | Sprint | ×1.7 damage, +4 shots and +1 pierce | ||
| Gyro Ball | steel | Orbit | Max Gyro Ball | Synthesis | +2 orbs, ×1.7 damage and more radius | |
| Hail | ice | Meteor | Avalanche | Reflexes | ×1.7 damage, +2 meteors and more radius | Base pool only |
| Hammer Arm | fighting | Melee | Max Hammer Arm | Power | ×1.9 damage, more range and hits in 360° | |
| Harden | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Head Smash | rock | Dash | Max Head Smash | Sprint | ×1.9 damage, more distance and less cooldown | |
| Headbutt | normal | Dash | Max Headbutt | Sprint | ×1.9 damage, more distance and less cooldown | |
| Headlong Rush | ground | Melee | Max Headlong Rush | Power | ×1.9 damage, more range and hits in 360° | 4 partners |
| Heat Wave | fire | Cone | Eruption | Vigor | ×1.7 damage, +4 shots and +1 pierce | 1 partner |
| Heavy Slam | steel | Melee | Max Heavy Slam | Power | ×1.9 damage, more range and hits in 360° | |
| Hex | ghost | Chain | Poltergeist | Magnet | ×1.7 damage and +3 jumps | |
| Hidden Power | normal | Projectile | Max Hidden Power | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| High Horsepower | ground | Dash | Max High Horsepower | Sprint | ×1.9 damage, more distance and less cooldown | |
| High Jump Kick | fighting | Melee | Max High Jump Kick | Power | ×1.9 damage, more range and hits in 360° | |
| Hone Claws | dark | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Horn Leech | grass | Melee | Max Horn Leech | Power | ×1.9 damage, more range and hits in 360° | |
| Howl | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Hurricane | Tornado | Max Hurricane | Magnet | ×1.7 damage, +1 twister and +30% radius | ||
| Hydro Cannon | water | Beam | Max Hydro Cannon | Power | ×1.8 damage, a 50% wider and longer beam | 2 partners |
| Hydro Pump | water | Beam | Hydro Cannon | Power | ×1.8 damage, a 50% wider and longer beam | 57 partners
|
| Hyper Beam | normal | Beam | Max Hyper Beam | Power | ×1.8 damage, a 50% wider and longer beam | 93 partners
|
| Hyper Drill | normal | Melee | Max Hyper Drill | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Hyper Fang | normal | Melee | Max Hyper Fang | Power | ×1.9 damage, more range and hits in 360° | |
| Hyper Voice | normal | Nova | Uproar | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| Hyperspace Hole | psychic | Projectile | Max Hyperspace Hole | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Hypnosis | psychic | Debuff | Max Hypnosis | Magnet | +4 targets and -30% cooldown | |
| Ice Ball | ice | Dash | Max Ice Ball | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Ice Beam | ice | Beam | Blizzard | Power | ×1.8 damage, a 50% wider and longer beam | |
| Ice Fang | ice | Melee | Max Ice Fang | Power | ×1.9 damage, more range and hits in 360° | |
| Ice Hammer | ice | Melee | Max Ice Hammer | Power | ×1.9 damage, more range and hits in 360° | 2 partners |
| Ice Punch | ice | Melee | Max Ice Punch | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Ice Shard | ice | Projectile | Max Ice Shard | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Icicle Crash | ice | Meteor | Max Icicle Crash | Power | ×1.7 damage, +2 meteors and more radius | |
| Icicle Spear | ice | Projectile | Max Icicle Spear | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Icy Wind | ice | Cone | Max Icy Wind | Reflexes | ×1.7 damage, +4 shots and +1 pierce | |
| Incinerate | fire | Cone | Max Incinerate | Reflexes | ×1.7 damage, +4 shots and +1 pierce | 3 partners |
| Inferno | fire | Projectile | Max Inferno | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Infestation | bug | Aura | Max Infestation | Vigor | ×1.8 damage and 35% more radius | |
| Ingrain | grass | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Iron Defense | steel | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Iron Head | steel | Dash | Max Iron Head | Sprint | ×1.9 damage, more distance and less cooldown | |
| Iron Tail | steel | Melee | Max Iron Tail | Power | ×1.9 damage, more range and hits in 360° | |
| Jaw Lock | dark | Melee | Max Jaw Lock | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Jet Punch | water | Melee | Max Jet Punch | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Judgment | normal | Projectile | Max Judgment | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Jump Kick | fighting | Melee | Max Jump Kick | Power | ×1.9 damage, more range and hits in 360° | |
| Karate Chop | fighting | Melee | Close Combat | Power | ×1.9 damage, more range and hits in 360° | |
| Kinesis | psychic | Debuff | Max Kinesis | Magnet | +4 targets and -30% cooldown | |
| King’s Shield | steel | Guard | Max King’s Shield | Armor | +30% duration and -15% cooldown | 1 partner |
| Knock Off | dark | Melee | Max Knock Off | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Kowtow Cleave | dark | Melee | Max Kowtow Cleave | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Last Respects | ghost | Projectile | Max Last Respects | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Lava Plume | fire | Aura | Max Lava Plume | Vigor | ×1.8 damage and 35% more radius | |
| Leaf Blade | grass | Melee | Max Leaf Blade | Power | ×1.9 damage, more range and hits in 360° | |
| Leaf Storm | grass | Orbit | Petal Dance | Synthesis | +2 orbs, ×1.7 damage and more radius | |
| Leaf Tornado | grass | Orbit | Max Leaf Tornado | Synthesis | +2 orbs, ×1.7 damage and more radius | 3 partners |
| Leafage | grass | Projectile | Max Leafage | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Leech Life | bug | Melee | Max Leech Life | Power | ×1.9 damage, more range and hits in 360° | |
| Leech Seed | grass | Seed | Max Leech Seed | Synthesis | ×1.8 damage and +2 seeds | |
| Leer | normal | Debuff | Max Leer | Magnet | +4 targets and -30% cooldown | |
| Lick | ghost | Melee | Shadow Punch | Power | ×1.9 damage, more range and hits in 360° | |
| Life Dew | water | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Liquidation | water | Melee | Max Liquidation | Power | ×1.9 damage, more range and hits in 360° | |
| Lovely Kiss | normal | Debuff | Max Lovely Kiss | Magnet | +4 targets and -30% cooldown | 1 partner |
| Low Kick | fighting | Melee | Max Low Kick | Power | ×1.9 damage, more range and hits in 360° | |
| Lunge | bug | Melee | Max Lunge | Power | ×1.9 damage, more range and hits in 360° | 4 partners |
| Mach Punch | fighting | Melee | Max Mach Punch | Power | ×1.9 damage, more range and hits in 360° | 3 partners |
| Magical Leaf | grass | Projectile | Max Magical Leaf | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Magma Storm | fire | Aura | Max Magma Storm | Vigor | ×1.8 damage and 35% more radius | 1 partner |
| Magnetic Flux | electric | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Magnitude | ground | Aura | Max Magnitude | Vigor | ×1.8 damage and 35% more radius | |
| Make It Rain | steel | Cone | Max Make It Rain | Reflexes | ×1.7 damage, +4 shots and +1 pierce | 1 partner |
| Malignant Chain | poison | Projectile | Max Malignant Chain | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Mean Look | normal | Debuff | Max Mean Look | Magnet | +4 targets and -30% cooldown | |
| Meditate | psychic | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Mega Drain | grass | Aura | Max Mega Drain | Vigor | ×1.8 damage and 35% more radius | 1 partner |
| Mega Kick | normal | Melee | Max Mega Kick | Power | ×1.9 damage, more range and hits in 360° | |
| Mega Punch | normal | Melee | Max Mega Punch | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Megahorn | bug | Melee | Max Megahorn | Power | ×1.9 damage, more range and hits in 360° | |
| Metal Claw | steel | Melee | Iron Head | Power | ×1.9 damage, more range and hits in 360° | |
| Metal Sound | steel | Debuff | Max Metal Sound | Magnet | +4 targets and -30% cooldown | |
| Meteor Assault | fighting | Meteor | Max Meteor Assault | Power | ×1.7 damage, +2 meteors and more radius | 1 partner |
| Meteor Beam | rock | Beam | Max Meteor Beam | Power | ×1.8 damage, a 50% wider and longer beam | |
| Meteor Mash | steel | Melee | Magnet Bomb | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Mind Blown | fire | Nova | Max Mind Blown | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | 1 partner |
| Mirror Shot | steel | Beam | Max Mirror Shot | Power | ×1.8 damage, a 50% wider and longer beam | 5 partners |
| Mist Ball | psychic | Projectile | Max Mist Ball | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Misty Terrain | fairy | Terrain | Max Misty Terrain | Synthesis | +40% radius and +50% duration | |
| Moonblast | fairy | Projectile | Max Moonblast | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Moongeist Beam | ghost | Beam | Max Moongeist Beam | Power | ×1.8 damage, a 50% wider and longer beam | 1 partner |
| Moonlight | fairy | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Mud Bomb | ground | Projectile | Max Mud Bomb | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Mud Shot | ground | Projectile | Earth Power | Power | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Mud Sport | ground | Debuff | Max Mud Sport | Magnet | +4 targets and -30% cooldown | |
| Mud-Slap | ground | Cone | Max Mud-Slap | Reflexes | ×1.7 damage, +4 shots and +1 pierce | |
| Muddy Water | water | Nova | Max Muddy Water | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| Mystical Fire | fire | Projectile | Max Mystical Fire | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Mystical Power | psychic | Projectile | Max Mystical Power | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Nasty Plot | dark | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Needle Arm | grass | Melee | Max Needle Arm | Power | ×1.9 damage, more range and hits in 360° | 2 partners |
| Night Daze | dark | Projectile | Max Night Daze | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Night Shade | ghost | Aura | Nightmare | Synthesis | ×1.8 damage and 35% more radius | |
| Night Slash | dark | Melee | Max Night Slash | Power | ×1.9 damage, more range and hits in 360° | |
| Noble Roar | normal | Debuff | Max Noble Roar | Magnet | +4 targets and -30% cooldown | |
| Nuzzle | electric | Melee | Max Nuzzle | Power | ×1.9 damage, more range and hits in 360° | |
| Oblivion Wing | Beam | Max Oblivion Wing | Power | ×1.8 damage, a 50% wider and longer beam | 1 partner | |
| Obstruct | dark | Guard | Max Obstruct | Armor | +30% duration and -15% cooldown | 1 partner |
| Octazooka | water | Projectile | Max Octazooka | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Ominous Wind | ghost | Tornado | Max Ominous Wind | Magnet | ×1.7 damage, +1 twister and +30% radius | 4 partners |
| Order Up | dragon | Projectile | Max Order Up | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Outrage | dragon | Aura | Max Outrage | Vigor | ×1.8 damage and 35% more radius | 39 partners |
| Overheat | fire | Beam | Max Overheat | Power | ×1.8 damage, a 50% wider and longer beam | |
| Pay Day | normal | Projectile | Max Pay Day | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 2 partners |
| Payback | dark | Melee | Max Payback | Power | ×1.9 damage, more range and hits in 360° | |
| Peck | Melee | Max Peck | Power | ×1.9 damage, more range and hits in 360° | ||
| Petal Blizzard | grass | Orbit | Max Petal Blizzard | Synthesis | +2 orbs, ×1.7 damage and more radius | 3 partners |
| Petal Dance | grass | Orbit | Max Petal Dance | Synthesis | +2 orbs, ×1.7 damage and more radius | |
| Phantom Force | ghost | Dash | Max Phantom Force | Sprint | ×1.9 damage, more distance and less cooldown | |
| Pin Missile | bug | Projectile | Max Pin Missile | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Play Nice | normal | Debuff | Max Play Nice | Magnet | +4 targets and -30% cooldown | |
| Play Rough | fairy | Melee | Max Play Rough | Power | ×1.9 damage, more range and hits in 360° | 43 partners
|
| Pluck | Melee | Max Pluck | Power | ×1.9 damage, more range and hits in 360° | ||
| Poison Fang | poison | Melee | Max Poison Fang | Power | ×1.9 damage, more range and hits in 360° | |
| Poison Gas | poison | Cloud | Max Poison Gas | Reflexes | +2 clouds, bigger and longer-lasting | |
| Poison Jab | poison | Melee | Max Poison Jab | Power | ×1.9 damage, more range and hits in 360° | |
| Poison Powder | poison | Cloud | Max Poison Powder | Reflexes | +2 clouds, bigger and longer-lasting | 2 partners |
| Poison Sting | poison | Projectile | Poison Jab | Sprint | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Poison Tail | poison | Melee | Max Poison Tail | Power | ×1.9 damage, more range and hits in 360° | |
| Pollen Puff | bug | Projectile | Max Pollen Puff | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Poltergeist | ghost | Projectile | Max Poltergeist | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Pounce | bug | Melee | Max Pounce | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Pound | normal | Melee | Max Pound | Power | ×1.9 damage, more range and hits in 360° | |
| Powder Snow | ice | Cone | Icy Wind | Sprint | ×1.7 damage, +4 shots and +1 pierce | |
| Power Gem | rock | Beam | Max Power Gem | Power | ×1.8 damage, a 50% wider and longer beam | |
| Power Trip | dark | Melee | Max Power Trip | Power | ×1.9 damage, more range and hits in 360° | 2 partners |
| Power Whip | grass | Melee | Max Power Whip | Power | ×1.9 damage, more range and hits in 360° | |
| Power-Up Punch | fighting | Melee | Max Power-Up Punch | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Precipice Blades | ground | Meteor | Max Precipice Blades | Power | ×1.7 damage, +2 meteors and more radius | 1 partner |
| Present | normal | Projectile | Max Present | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Prismatic Laser | psychic | Beam | Max Prismatic Laser | Power | ×1.8 damage, a 50% wider and longer beam | 1 partner |
| Protect | normal | Guard | Max Protect | Armor | +30% duration and -15% cooldown | |
| Psybeam | psychic | Beam | Future Sight | Power | ×1.8 damage, a 50% wider and longer beam | |
| Psyblade | psychic | Melee | Max Psyblade | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Psychic | psychic | Projectile | Expanding Force | Magnet | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Psychic Fangs | psychic | Melee | Max Psychic Fangs | Power | ×1.9 damage, more range and hits in 360° | 2 partners |
| Psychic Terrain | psychic | Terrain | Max Psychic Terrain | Synthesis | +40% radius and +50% duration | |
| Psycho Boost | psychic | Projectile | Max Psycho Boost | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Psycho Cut | psychic | Boomerang | Psychic Fangs | Reflexes | ×1.8 damage, +1 boomerang and more range | |
| Psyshock | psychic | Nova | Max Psyshock | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| Psywave | psychic | Projectile | Max Psywave | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Punishment | dark | Melee | Max Punishment | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Pursuit | dark | Melee | Max Pursuit | Power | ×1.9 damage, more range and hits in 360° | |
| Pyro Ball | fire | Projectile | Max Pyro Ball | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Quick Attack | normal | Dash | Extreme Speed | Sprint | ×1.9 damage, more distance and less cooldown | |
| Quick Guard | fighting | Guard | Max Quick Guard | Armor | +30% duration and -15% cooldown | |
| Quiver Dance | bug | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 2 partners |
| Rage | normal | Melee | Max Rage | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Raging Bull | normal | Melee | Max Raging Bull | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Raging Fury | fire | Projectile | Max Raging Fury | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 2 partners |
| Rain Dance | water | Weather | Max Rain Dance | Learning | Double duration | 1 partner |
| Rapid Spin | normal | Orbit | Max Rapid Spin | Synthesis | +2 orbs, ×1.7 damage and more radius | |
| Razor Leaf | grass | Boomerang | Leaf Storm | Reflexes | ×1.8 damage, +1 boomerang and more range | |
| Razor Shell | water | Melee | Max Razor Shell | Power | ×1.9 damage, more range and hits in 360° | |
| Razor Wind | normal | Cone | Max Razor Wind | Reflexes | ×1.7 damage, +4 shots and +1 pierce | |
| Recover | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Relic Song | normal | Cone | Max Relic Song | Reflexes | ×1.7 damage, +4 shots and +1 pierce | 1 partner |
| Rest | psychic | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 3 partners |
| Retaliate | normal | Melee | Max Retaliate | Power | ×1.9 damage, more range and hits in 360° | |
| Return | normal | Melee | Max Return | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Revelation Dance | normal | Projectile | Max Revelation Dance | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Reversal | fighting | Melee | Max Reversal | Power | ×1.9 damage, more range and hits in 360° | |
| Roar | normal | Debuff | Max Roar | Magnet | +4 targets and -30% cooldown | |
| Roar of Time | dragon | Projectile | Max Roar of Time | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Rock Blast | rock | Projectile | Max Rock Blast | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 4 partners |
| Rock Climb | normal | Melee | Max Rock Climb | Power | ×1.9 damage, more range and hits in 360° | |
| Rock Slide | rock | Meteor | Stealth Rock | Reflexes | ×1.7 damage, +2 meteors and more radius | |
| Rock Smash | fighting | Melee | Max Rock Smash | Power | ×1.9 damage, more range and hits in 360° | |
| Rock Throw | rock | Projectile | Stone Edge | Power | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Rock Tomb | rock | Meteor | Max Rock Tomb | Power | ×1.7 damage, +2 meteors and more radius | 1 partner |
| Rock Wrecker | rock | Projectile | Max Rock Wrecker | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Rolling Kick | fighting | Dash | Max Rolling Kick | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Rollout | rock | Dash | Max Rollout | Sprint | ×1.9 damage, more distance and less cooldown | |
| Roost | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 5 partners | |
| Ruination | dark | Projectile | Max Ruination | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Sacred Sword | fighting | Melee | Max Sacred Sword | Power | ×1.9 damage, more range and hits in 360° | |
| Salt Cure | rock | Projectile | Max Salt Cure | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Sand Attack | ground | Cloud | Max Sand Attack | Reflexes | +2 clouds, bigger and longer-lasting | 42 partners
|
| Sand Tomb | ground | Singularity | Max Sand Tomb | Vigor | ×1.8 damage and +35% radius | |
| Sandsear Storm | ground | Orbit | Max Sandsear Storm | Synthesis | +2 orbs, ×1.7 damage and more radius | 1 partner |
| Sandstorm | rock | Weather | Max Sandstorm | Learning | Double duration | |
| Scald | water | Beam | Max Scald | Power | ×1.8 damage, a 50% wider and longer beam | 1 partner |
| Scary Face | normal | Debuff | Max Scary Face | Magnet | +4 targets and -30% cooldown | |
| Scratch | normal | Melee | Max Scratch | Power | ×1.9 damage, more range and hits in 360° | |
| Screech | normal | Debuff | Max Screech | Magnet | +4 targets and -30% cooldown | |
| Seed Bomb | grass | Projectile | Max Seed Bomb | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Seed Flare | grass | Projectile | Max Seed Flare | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Shadow Ball | ghost | Projectile | Phantom Force | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Shadow Claw | ghost | Melee | Max Shadow Claw | Power | ×1.9 damage, more range and hits in 360° | 4 partners |
| Shadow Force | ghost | Dash | Max Shadow Force | Sprint | ×1.9 damage, more distance and less cooldown | 1 partner |
| Shadow Punch | ghost | Melee | Max Shadow Punch | Power | ×1.9 damage, more range and hits in 360° | 4 partners |
| Shadow Sneak | ghost | Dash | Max Shadow Sneak | Sprint | ×1.9 damage, more distance and less cooldown | |
| Shell Trap | fire | Cone | Max Shell Trap | Reflexes | ×1.7 damage, +4 shots and +1 pierce | 1 partner |
| Shift Gear | steel | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Shock Wave | electric | Chain | Max Shock Wave | Magnet | ×1.7 damage and +3 jumps | 2 partners |
| Silver Wind | bug | Projectile | Max Silver Wind | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Sing | normal | Debuff | Max Sing | Magnet | +4 targets and -30% cooldown | |
| Skitter Smack | bug | Melee | Max Skitter Smack | Power | ×1.9 damage, more range and hits in 360° | |
| Skull Bash | normal | Melee | Max Skull Bash | Power | ×1.9 damage, more range and hits in 360° | |
| Sky Attack | Dash | Max Sky Attack | Sprint | ×1.9 damage, more distance and less cooldown | ||
| Sky Uppercut | fighting | Melee | Max Sky Uppercut | Power | ×1.9 damage, more range and hits in 360° | |
| Slack Off | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Slam | normal | Melee | Max Slam | Power | ×1.9 damage, more range and hits in 360° | |
| Slash | normal | Melee | Max Slash | Power | ×1.9 damage, more range and hits in 360° | |
| Sleep Powder | grass | Cloud | Max Sleep Powder | Reflexes | +2 clouds, bigger and longer-lasting | |
| Sludge | poison | Projectile | Sludge Bomb | Power | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Sludge Bomb | poison | Projectile | Max Sludge Bomb | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Sludge Wave | poison | Nova | Max Sludge Wave | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| Smack Down | rock | Projectile | Max Smack Down | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Smelling Salts | normal | Melee | Max Smelling Salts | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Smog | poison | Projectile | Max Smog | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Smokescreen | normal | Cloud | Max Smokescreen | Reflexes | +2 clouds, bigger and longer-lasting | |
| Snarl | dark | Cone | Max Snarl | Reflexes | ×1.7 damage, +4 shots and +1 pierce | |
| Snipe Shot | water | Projectile | Max Snipe Shot | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Snowscape | ice | Weather | Max Snowscape | Learning | Double duration | |
| Soft-Boiled | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Solar Beam | grass | Beam | Max Solar Beam | Power | ×1.8 damage, a 50% wider and longer beam | |
| Solar Blade | grass | Melee | Max Solar Blade | Power | ×1.9 damage, more range and hits in 360° | 2 partners |
| Sonic Boom | normal | Projectile | Max Sonic Boom | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Spark | electric | Melee | Max Spark | Power | ×1.9 damage, more range and hits in 360° | |
| Sparkling Aria | water | Nova | Max Sparkling Aria | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | 1 partner |
| Spider Web | bug | Debuff | Max Spider Web | Magnet | +4 targets and -30% cooldown | |
| Spikes | ground | Mine | Fissure | Power | ×1.8 damage, +2 mines and a bigger blast | Base pool only |
| Spiky Shield | grass | Guard | Max Spiky Shield | Armor | +30% duration and -15% cooldown | 1 partner |
| Spin Out | steel | Dash | Max Spin Out | Sprint | ×1.9 damage, more distance and less cooldown | |
| Spore | grass | Cloud | Max Spore | Reflexes | +2 clouds, bigger and longer-lasting | |
| Springtide Storm | fairy | Orbit | Max Springtide Storm | Synthesis | +2 orbs, ×1.7 damage and more radius | 1 partner |
| Steam Eruption | water | Projectile | Max Steam Eruption | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Steamroller | bug | Dash | Max Steamroller | Sprint | ×1.9 damage, more distance and less cooldown | 3 partners |
| Steel Beam | steel | Beam | Max Steel Beam | Power | ×1.8 damage, a 50% wider and longer beam | |
| Steel Roller | steel | Dash | Max Steel Roller | Sprint | ×1.9 damage, more distance and less cooldown | 4 partners |
| Steel Wing | steel | Melee | Max Steel Wing | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Stockpile | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Stomp | normal | Melee | Max Stomp | Power | ×1.9 damage, more range and hits in 360° | |
| Stomping Tantrum | ground | Aura | Max Stomping Tantrum | Vigor | ×1.8 damage and 35% more radius | |
| Stone Edge | rock | Meteor | Max Stone Edge | Power | ×1.7 damage, +2 meteors and more radius | |
| Stored Power | psychic | Projectile | Max Stored Power | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Strength Sap | grass | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| String Shot | bug | Mine | Sticky Web | Reflexes | ×1.8 damage, +2 mines and a bigger blast | |
| Stun Spore | grass | Cloud | Max Stun Spore | Reflexes | +2 clouds, bigger and longer-lasting | |
| Substitute | normal | Turret | Double Team | Armor | ×1.8 damage and fires faster | 1 partner |
| Sucker Punch | dark | Dash | Max Sucker Punch | Sprint | ×1.9 damage, more distance and less cooldown | |
| Sunny Day | fire | Weather | Max Sunny Day | Learning | Double duration | 1 partner |
| Sunsteel Strike | steel | Melee | Max Sunsteel Strike | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Super Fang | normal | Melee | Max Super Fang | Power | ×1.9 damage, more range and hits in 360° | |
| Superpower | fighting | Melee | Max Superpower | Power | ×1.9 damage, more range and hits in 360° | |
| Supersonic | normal | Debuff | Max Supersonic | Magnet | +4 targets and -30% cooldown | |
| Surf | water | Nova | Max Surf | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| Swallow | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Sweet Kiss | fairy | Debuff | Max Sweet Kiss | Magnet | +4 targets and -30% cooldown | |
| Sweet Scent | normal | Cloud | Max Sweet Scent | Reflexes | +2 clouds, bigger and longer-lasting | |
| Swift | normal | Projectile | Max Swift | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Swords Dance | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 3 partners |
| Tackle | normal | Melee | Take Down | Vigor | ×1.9 damage, more range and hits in 360° | 63 partners
|
| Tail Glow | bug | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 1 partner |
| Tail Slap | normal | Melee | Max Tail Slap | Power | ×1.9 damage, more range and hits in 360° | |
| Tail Whip | normal | Debuff | Max Tail Whip | Magnet | +4 targets and -30% cooldown | |
| Take Down | normal | Dash | Max Take Down | Sprint | ×1.9 damage, more distance and less cooldown | |
| Tearful Look | normal | Debuff | Max Tearful Look | Magnet | +4 targets and -30% cooldown | 5 partners |
| Techno Blast | normal | Projectile | Max Techno Blast | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Teeter Dance | normal | Debuff | Max Teeter Dance | Magnet | +4 targets and -30% cooldown | |
| Tera Blast | normal | Projectile | Max Tera Blast | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 4 partners |
| Tera Starstorm | normal | Projectile | Max Tera Starstorm | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Terrain Pulse | normal | Nova | Max Terrain Pulse | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | 1 partner |
| Thief | dark | Melee | Max Thief | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Thousand Arrows | ground | Meteor | Max Thousand Arrows | Power | ×1.7 damage, +2 meteors and more radius | 1 partner |
| Thrash | normal | Aura | Max Thrash | Vigor | ×1.8 damage and 35% more radius | |
| Throat Chop | dark | Melee | Max Throat Chop | Power | ×1.9 damage, more range and hits in 360° | 3 partners |
| Thunder | electric | Meteor | Max Thunder | Power | ×1.7 damage, +2 meteors and more radius | |
| Thunder Fang | electric | Melee | Max Thunder Fang | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Thunder Shock | electric | Projectile | Thunder | Power | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 38 partners |
| Thunder Wave | electric | Debuff | Max Thunder Wave | Magnet | +4 targets and -30% cooldown | |
| Thunderbolt | electric | Chain | Zap Cannon | Reflexes | ×1.7 damage and +3 jumps | |
| Toxic | poison | Trail | Poison Gas | Synthesis | ×1.8 damage, bigger and longer-lasting pools | Base pool only |
| Toxic Spikes | poison | Mine | Gunk Shot | Synthesis | ×1.8 damage, +2 mines and a bigger blast | Base pool only |
| Tri Attack | normal | Projectile | Max Tri Attack | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Triple Kick | fighting | Melee | Max Triple Kick | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Trop Kick | grass | Melee | Max Trop Kick | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Twineedle | bug | Projectile | Max Twineedle | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 2 partners |
| Twister | dragon | Tornado | Max Twister | Magnet | ×1.7 damage, +1 twister and +30% radius | |
| U-turn | bug | Dash | Max U-turn | Sprint | ×1.9 damage, more distance and less cooldown | |
| Uproar | normal | Nova | Max Uproar | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| V-create | fire | Melee | Max V-create | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Venom Drench | poison | Debuff | Max Venom Drench | Magnet | +4 targets and -30% cooldown | 4 partners |
| Venoshock | poison | Projectile | Max Venoshock | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Vine Whip | grass | Melee | Power Whip | Power | ×1.9 damage, more range and hits in 360° | |
| Vise Grip | normal | Projectile | Max Vise Grip | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Vital Throw | fighting | Melee | Max Vital Throw | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Wake-Up Slap | fighting | Melee | Max Wake-Up Slap | Power | ×1.9 damage, more range and hits in 360° | |
| Water Gun | water | Projectile | Scald | Power | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 97 partners
|
| Water Pulse | water | Nova | Max Water Pulse | Reflexes | +6 projectiles, ×1.6 damage and +1 pierce | |
| Water Shuriken | water | Projectile | Max Water Shuriken | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Water Spout | water | Meteor | Max Water Spout | Power | ×1.7 damage, +2 meteors and more radius | |
| Waterfall | water | Melee | Max Waterfall | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
| Wave Crash | water | Dash | Max Wave Crash | Sprint | ×1.9 damage, more distance and less cooldown | |
| Weather Ball | normal | Projectile | Max Weather Ball | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | 1 partner |
| Whirlpool | water | Singularity | Max Whirlpool | Vigor | ×1.8 damage and +35% radius | |
| Whirlwind | normal | Debuff | Max Whirlwind | Magnet | +4 targets and -30% cooldown | |
| Wide Guard | rock | Guard | Max Wide Guard | Armor | +30% duration and -15% cooldown | |
| Wild Charge | electric | Dash | Max Wild Charge | Sprint | ×1.9 damage, more distance and less cooldown | |
| Wildbolt Storm | electric | Orbit | Max Wildbolt Storm | Synthesis | +2 orbs, ×1.7 damage and more radius | 1 partner |
| Will-O-Wisp | fire | Turret | Inferno | Reflexes | ×1.8 damage and fires faster | Base pool only |
| Wing Attack | Melee | Brave Bird | Power | ×1.9 damage, more range and hits in 360° | ||
| Wish | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 2 partners |
| Withdraw | water | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | |
| Wood Hammer | grass | Dash | Max Wood Hammer | Sprint | ×1.9 damage, more distance and less cooldown | |
| Work Up | normal | Buff | Doesn’t evolve | — | Boost move: it builds a stat instead | 4 partners |
| Wrap | normal | Melee | Max Wrap | Power | ×1.9 damage, more range and hits in 360° | |
| Wring Out | normal | Melee | Max Wring Out | Power | ×1.9 damage, more range and hits in 360° | |
| X-Scissor | bug | Melee | Max X-Scissor | Power | ×1.9 damage, more range and hits in 360° | |
| Yawn | normal | Debuff | Max Yawn | Magnet | +4 targets and -30% cooldown | |
| Zap Cannon | electric | Projectile | Max Zap Cannon | Reflexes | ×1.8 damage, +2 projectiles, +2 pierce and bigger | |
| Zen Headbutt | psychic | Dash | Max Zen Headbutt | Sprint | ×1.9 damage, more distance and less cooldown | |
| Zing Zap | electric | Melee | Max Zing Zap | Power | ×1.9 damage, more range and hits in 360° | 1 partner |
No moves match.
Upgrade cards that evolve moves
Of the 500 moves in partner movesets, 459 evolve and 41 are boost moves that never do. Each evolving move asks for one of these eight cards. A card at its limit stops appearing, but the one you already took still counts.
Never evolveBoost moves build a stat instead41
Sitrus Berry also appears as a card (restores 30% of your hp right now); no move needs it. When a card would unlock an evolution, the game tags it “Evolves” and the move name, and offers it more often.
How a move levels up and evolves
Upgrade it four times. Each card gives the move’s next big upgrade plus a small bonus: +15% damage, +10% power for boost moves, or −6% cooldown for moves that don’t hit.
- Lv1Learn it. A level-up card adds the move at level 1.Learn Thunder (Meteor)
- Lv2Upgrade 1+1 meteor · +15% damage
- Lv3Upgrade 2+67% damage
- Lv4Upgrade 3+30% radius · +15% damage
- Lv5Level 5 is the maximum.+2 meteors and -20% cooldown · +15% damage
Take its card once (for Thunder: Power). Any time in the run counts, before or after the move is maxed.
Boost moves stop at level 5. They never evolve: they build a stat instead, so they have no card and no golden card.
Pick the golden card. Once both are done, the evolution card is placed first in your next level-up choice.
Max Thunder×1.7 damage, +2 meteors and more radius
An October change let moves reach level 10; the update of 19 October 2026 set the maximum back to 5, reached with 4 cards instead of 9. Older guides that mention level 10 predate it.
Bonds: two maxed moves in one slot
- 1 bond Lv5Move ALv5Move B
Winning a legendary rift gives you one bond. Spend it to fuse two moves that are at level 5 into one slot, where they fire together.
- +1 bond Lv5Move ALv5Move BLv5Move C
Another bond adds one more maxed move to that slot,
- +1 bond Lv5Move ALv5Move BLv5Move CLv5Move D
up to 4 moves in a slot.
- Not ready yet
- With fewer than two maxed moves, the bond waits until you have them.
- Auto bond
- On the bond screen or in Settings → Moves, Auto bond fuses maxed moves without a screen or pause. Its in-game description still says “level-10 moves”; since moves now stop at level 5, that means maxed moves.
Recorded in the updates of 11 October 2026 (bonds) and 26 October 2026 (Auto bond).
Where new move cards come from
| Source | When it is offered | Evolves? |
|---|---|---|
| Your partner’s own moves and TMs | While you have a free slot (4, or 5 with the Fifth Slot upgrade) | Yes, except boost moves |
| Swords Dance, Agility, Harden; Aqua Ring for Water types; Dragon Dance for Dragon types | While you have a free slot | Never: they build a stat |
| The 64-move base pool: Normal moves and your partner’s types | Only when none of its own moves are left to learn (all learned or banned) and a slot is free | 59 of 64 |
The developer’s moves page lists those 64 base moves; 58 of them also appear in partner movesets. The other 406 evolving partner moves follow one rule: they become “Max” plus the move name and need the card tied to their kind. To pick moves by type, check a move type against an enemy.
Move rules from game build 26e8a188ed, read 2026-11-10 12:07 UTC; partner movesets from build 084ed30733, unchanged in 26e8a188ed. How move rules are read.